Identifying the right problem to solve is an important part of having an impact, but it’s a hard task. Lists of clearly-described problems offer a starting point for finding the right one. They can also help organisations and individuals coordinate around a set of common priorities, as has happened with the UN Sustainable Development Goals
This is why we’ve been working on what we call problem briefs. These are short documents where we describe a problem, evaluate how important it is, and suggest what a philanthropic funder could do to help solve it. We’d like to develop these into a resource where people can explore problems and see how they could contribute towards solving them. We’ve looked for other organisations doing similar work, and wanted to share what we found:
Developing these kinds of resources is part of a wider project that many organisations are independently working on: finding, understanding, and prioritising problems to work on. We’d like to see more of a unified field develop around this kind of work. A first step towards this would be for organisations to share their work so others can build on it. For example, we’d encourage foundations to publish their analyses of problems, which they often keep as internal documents.
In the longer run, we like Bret Victor’s vision of tools for problem-finding. When thinking about how an engineer might find climate change problems to work on, he suggests that she needs “a tool that lets her skim across entire fields, browsing problems and discovering where she could be most useful.” This is not just something that engineers need - anyone wanting to have a large positive impact would benefit from a tool like this.
Thinking about the future is important for taking effective action in the present. While futures thinking by specialists and elites can be useful, it risks not taking account of the knowledge and values of the public. The field of participatory futures aims to correct this by developing democratic and inclusive processes for people to explore and develop the futures they want.
With this goal in mind, Nesta have been exploring the idea of participatory futures, and have collected many examples of how it can be done. A report currently being developed will push this further. It will clarify what participatory futures is and share available best practice and methods. We have done some initial thinking in this area as well and would like to contribute our findings to this work. In this post, we will outline a series of observed trends that are relevant to participatory futures, propose a way of categorising different methods depending on what one is trying to achieve, and share some future lines of inquiry.
Political and social trends provide new opportunities for the use of participatory methods, and new technologies offer new ways of participating. Digital tools can help scale participatory futures across large populations and can enable access to rich, interactive visions of the future.
Through our initial research, we came across the following interesting trends in participatory futures.
The field of collective intelligence could provide new ways of doing participatory futures that combine the capabilities of groups of people with machines. Emerging technologies such as machine learning help make this more possible. An example of this is Climate CoLab, an open problem-solving platform from MIT aimed at exploring and solving complex problems.
Movements around participatory local governance are gaining prominence, and are using digital technology to help with this. For example, the municipalist movement is a radical movement that seeks to build bottom-up forms of governance using participatory methods. For example, participatory budgeting projects in Paris, Madrid, and Mexico City have used digital methods. One such tool is Empatia, which provides an environment to test out participatory systems.
There is a strand of futures work that puts people in immersive environments so that they can experience the future and use that experience as a stimulus for thought. Emerging technologies such as virtual and augmented reality (VR and AR) are making these experiences much more immersive and can support more constructive discussions about the future. For example, VR and AR have been used in facilitating participatory urban planning decisions. Games also help with immersiveness. For example, IMPACT is a game where participants play different roles in the future and see how future changes could impact those roles. The Block by Block project uses the Minecraft game as a space for children to participate in designing their environment.
There has been a trend towards using creative methods in activism. Not all of this is futures-focussed, but some is. For example, temporary autonomous zones such as Burning Man or Freetown Christiania in Copenhagen provide an enclave for a new way of living without having to change the whole of society.
Although all participatory futures methods aim to widen participation, some are particularly focussed on including people that tend to be neglected in discussions about the future. For example, MH:2K involves young people in mental health work as citizen researchers. Similarly, the Guardian’s Gene Gap project involves five different UK communities to help identify different stories to tell about gene editing. Afrofuturism uses science fiction to imagine and explore science, technology, and cultures of the future from the perspectives of the African diaspora.
The abundance of different methods for engaging people in conversations about the future makes choosing an appropriate method challenging – where to begin? You could start by asking yourself two questions: Which type of question are you asking about the future? And which actors will be driving the process?
|Type of question||Ask||Example outputs|
|Predictive||What kind of future can we expect?||Predictions, scenarios, trends|
|Value-based||What kind of future do we want?||Values, visions, ideologies, speculative design|
|Strategic||How can we get the future we want?||Plans, strategies|
|Driving actors||Who initiates the process?||Who controls the process?|
|Top-down||Traditional authorities (e.g., local governments)||The initiating authority|
|Bottom-up||Members of the public||The public|
Together, these two variables form a framework in which we can place methods.
21st century town meetings
Temporary autonomous zones
In addition to the type of question and driving actors that form these categories, there are several other variables that it might be useful to consider:
This post summarises some initial ideas based on a small amount of research; more in-depth research will challenge and refine them. Further work could also explore:
Interested in learning more about participatory futures? You could start by checking out Participedia, a repository of participatory projects and methods. Beautiful trouble similarly presents a database of creative activism techniques. Involve’s participation knowledge base has a wealth of information related to participatory methods. And finally, we’ve also made our own research spreadsheet available for you to download and modify as you wish.
Getting a better understanding of participatory futures methods is an important part of the wider project of democratising futures thinking. We’re glad that Nesta is pushing this field forward and are excited to see further work in this area.
We helped the Humanitarian Innovation Fund translate research into actionable next steps for the humanitarian sector.
Research often leads to piles of information that are hard to act on. If you write this information up without synthesising and communicating it effectively, you will end up with an ineffective report. Because of this, we focus intensively on synthesis and communication in all of our work.
We recently did this kind of synthesis work for Elrha’s Humanitarian Innovation Fund (HIF). They support organisations developing innovations in humanitarian assistance and they’ve noticed that it's often difficult to scale these innovations. They wanted to write a report to help the humanitarian sector understand why scaling is difficult and take action to enable it. We helped them translate their experience and research findings into a set of clear and actionable challenges for the humanitarian sector.
Today we’ve launched our ‘Too tough to scale?’ report. Our report identifies the key barriers to scaling #humanitarian #innovations and calls for specific action to create transformative change. Read it! 👉 http://bit.ly/tootoughtoscale @DutchMFA @DFID_UK #tootoughtoscale— The HIF (@The_HIF) October 17, 2018
Using challenges to structure thinking
We structured the report around challenges because they are a good way to stimulate action. Challenges are brief statements of a problem, the reasons for the problem, and how it might be solved. They help the reader quickly understand the situation and provide focus for a community of practitioners.
We based our challenges on research that had identified barriers to scale and recommendations for the sector. This research drew on the HIF’s experience in helping innovators scale their projects and on research carried out by Spring Impact, who are experts in scaling social innovation. We analysed this research and proposed a set of challenges and a structure for the report that we refined with the HIF team.
Five key challenges stood out:
We developed the following structure to describe each challenge:
This structure gives humanitarian actors an understanding of the challenge, provides detail on what’s causing it, and gets them thinking about how they can solve it.
Opening up conversations
It might seem trivial, but something as simple as how research or insights are framed can shape the kind of conversations they enable. Identifying limitations and barriers is important, but advancing informed proposals on what needs to happen to address them can generate much more meaningful conversations.
This report represented an opportunity for the HIF to reflect on their work and consolidate their position as a leader in humanitarian innovation. By articulating concrete challenges and next steps for the sector, they now have a valuable tool they can use to work with stakeholders to unlock the systemic change needed to help innovations to scale.
To learn more about Too tough to scale? Challenges to scaling innovation in the humanitarian sector read the full report here.
In March, we spoke at SXSW 2018 about the kind of support and initiatives that could make it easier for scientists to build successful science-based startups outside of industry and academia. We brought together a panel that talked about the role of an engaged community, shared lab spaces and facilities, venture programmes, and funding.
🎙️ Listen to the audio recording of our SXSW panel here or carry on reading for the key points & updates since.
Becoming an entrepreneur and starting your own digital company is now a common and accessible career option. That’s because, over the past decade, a lot of time and resources have gone into creating programmes, spaces, events and funding opportunities for people to come up with ideas, explore and grow them. The same is now happening for science-based startups.
We have been seeing this in the UK with the emergence of deep-tech focused accelerators and incubators, shared lab space and equipment, events and networking opportunities for scientists looking to start their own businesses, and funders turning to science innovation to increase their impact (and return). But most of these are nascent and often isolated from one another. We wanted to start a conversation to raise awareness of these different initiatives and to start thinking about them as part of a broader system — a system aimed to incentivise and empower scientists to build their own science ventures. Speaking at SXSW offered the perfect opportunity to do so.
South by Southwest (SXSW) is an exciting 10-day conference known for its fantastic diversity of cultural, political and technological events. This year, we added science to the mix. Our panel featured:
We discussed four ecosystem aspects — community, facilities, venture programmes, and funding. Below we provide a brief description of how these differ for science ventures and provide a couple of UK example initiatives.
If you’re an entrepreneur looking to start a digital company, there’s a wide range of events, communities and conferences you can join to help meet potential collaborators, investors, and test your ideas. If you’re a scientist looking to set up a science business outside of academia or industry, your options are limited (although the Hello Tomorrow conference deserves a worthy mention here).
It was this gap that Gemma Milne and Lawrence Yolland tried to fill when they created Science: Disrupt — an organisation connecting innovators, iconoclasts and entrepreneurs interested in creating change in science. They have an online slack community with around 800 members, they produce podcasts, write editorials, and run events, all intended on sharing existing initiatives in this space, raising awareness of opportunities available for scientists beyond academia and industry. As part of the panel, Gemma talked about the value of having spaces where entrepreneurs can meet like-minded people, exchange ideas, and learn from each other.
To create a digital startup you need a laptop and internet. To build a science startup you will most likely need a lab and equipment. Organisations like the London BioHackspace and Clustermarket are making it easier for science entrepreneurs to access the equipment and skills needed to test ideas.
As co-working spaces have demonstrated for digital startups, there is a significant added value in having different entrepreneurs working in the same space, sharing lessons, networks and expertise. These flexible shared work spaces and facilities are currently limited for science entrepreneurs.
Whilst founding Ziylo, a novel glucose monitoring tech, Harry Destecroix encountered the same problem in terms of lack of facilities for scientific spin-offs from local universities. So he set one up. Unit DX is the UK’s first independent science incubator, and now houses 18 early-stage science companies ranging from quantum to biotech startups. Harry talked about setting up Unit DX and empowering scientists to start their own companies.
Going through an accelerator or incubator programme has become part of the regular journey for a digital startup. But programmes designed to support science ventures are still nascent. Examples include RebelBio – the world’s first life sciences accelerator, the BioCity incubators, and Deep Science Ventures (DSV).
DSV is a hypothesis-led venture builder that aims to create science companies from scratch. Modelled on the Entrepreneur First approach, twice a year they select a multidisciplinary group of elite scientists and engineers and support them in starting high-impact science companies. Dominic Falcão, co-founder at DSV, talked about what a minimum viable product looks like for a science startup and how they’re trying to manage funder and VC expectations when it comes to investing in deep-tech companies (they’ve also written a great piece on this here).
Innovation funds tend to be skewed towards digital solutions. That means that funders can start seeing solutions quite soon after investing, but the downside is that these often have a limited impact. In an attempt to maximise this impact, funders are increasingly looking at more complex problems that would benefit from science innovation.
Our Good Problems team works with such science and innovation funders. We help them identify relevant challenges and design incentives that can both motivate and support scientists in developing solutions — whether by running prizes, funding calls or offering access to mentors, training or lab space. Ana Florescu, our team lead, talked about the value of good problems and how they can provide an opportunity for scientists to turn their ideas into impactful ventures.
We’re keen to keep the conversation going and see how we can contribute to building a supportive ecosystem for science entrepreneurs. Here’s what we’ve been up to since the panel:
🎙️ Reminder – You can listen to our full SXSW2018 panel discussion here. Enjoy!
Update 25/04/2018: Call now closed. Thank you to those who applied!
The Good Problems Team at Science Practice works with funders, investors, and philanthropists to design innovative challenges and funding schemes in science and technology. We have designed over 30 challenges and funding calls including the £10M Longitude Prize.
Our approach relies on finding interesting problems and proposing ways to encourage people to solve them such as challenge prizes, competitions, funding calls, and accelerator programmes. In the past, we’ve designed challenges and funding calls covering problems like antimicrobial resistance and water desalination for the Longitude Prize, sanitation in humanitarian settings for the Humanitarian Innovation Fund, and non-animal protein sources and opportunities for re-engineering soil for the Frontier Prize.
At the moment, we’re working on the Flying High Challenge – a project exploring how drones could be used in urban settings – and are designing challenges targeting international development opportunities in Indonesia and Egypt.
We’re also looking to design and run Good Problems workshops to share our tools and methodology with scientists so we can support them in identifying venture opportunities.
Science Practice is an equal opportunity employer and we value diversity and inclusion at our company. We welcome people of different nationalities, backgrounds, experiences, abilities, and perspectives.
As well as a competitive salary we are offering matched pension contributions and flexible, family-friendly working arrangements. Oh – and a cupboard full of fruit and snacks. 🍌
Please send an email with your CV and/or portfolio and a brief cover letter to Ana at email@example.com. We look forward to hearing from you! 🙌
No agencies, please
We are a close team of designers and researchers who are passionate about tackling ambitious and important problems. If you’re looking to grow your impact, we’d love to hear from you!